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Mystery briefcase

Mystery briefcase. I have no idea what it is but I quite like it. I wanted to try something with cast polymer material stack that I did in substance painter. Fairly simple low poly geometry but I wanted softer bevels so I brought the mesh to Zbrush and ran some polish deformations to it. I quite like the end result. Rendering done in marmoset.

close up

close up

without albedo

without albedo

Side view showing polymer material

Side view showing polymer material

Before dynameshing and dividing I assign polygroups by base mesh UVs to get all powerful masking tools available.

Before dynameshing and dividing I assign polygroups by base mesh UVs to get all powerful masking tools available.